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Guide to FFXIV Gil through Crafting and Gathering

Crafting is a large part of the game-play in Final Fantasy XIV: A Realm Reborn. Crafting classes will allow your character to make their own gear, others will allow your character to create flasks and food for buffs that will aid you and your party through tedious tasks, to victory. All in all, it can prove very useful to invest time in Crafting, not to mention very profitable.

Though it may be considered that the Crafting system in FFXIV: ARR is a bit more complex than need be, it is also nice to have to think about what your next move is without simply burning through the levels and focusing on jobs without much thought required. There are several aspects to the Crafting process that will require some focus. Primarily we’ll be covering: durability of a craft, Normal Quality (NQ) and High Quality (HQ) resources, Crafting Points, Difficulty, the Crafting Log, HQ percentage and Quality. Each in a brief description within this introduction and then more in depth within each Crafting Class.

FFXIV gathering

Crafting Classes

There are 11 Crafting classes total, 3 are gathering classes and the remaining 8 are utilized to create new items in the game. Each will be explained thoroughly and a “crafting map” will be provided to assist you with navigating through each Crafting class. We’ll also discuss Crafting Guilds, their part in your ability to obtain a successfully high crafting level and a bit about each of their origin. This will help you to decide which Crafting profession you wish to pursue. Some Crafting professions are suggested based on which class you wish to play and others are utilized purely for monetary gain. Also included will be each Crafters Actions list, which pertains to the action skills learned by each profession and are used on an action bar exactly like battle class actions. The Professions will automatically attune to the next unused action bar ( If you only have action bar 1 in use the crafting actions will appear on action bar 2, once you’ve equipped the appropriate class tool.

As before mentioned, in order to get ready to craft or gather in your desired class, you must go into the Armory Chest and select the appropriate crafting or gathering tool. If you become confused or are simply unaware of which tool belongs to which class, refer to your desired Crafting Class in the list provided further on in this Guide and their tools will be listed in a progressive order.

A most unfamiliar aspect of the class selection process in this game is that your one main character can in fact learn all 11 Crafting Classes, simply visit each city and gain approval from each guild. In doing so you will have the ability to craft absolutely every recipe in the game, once you’ve leveled up each class.

trading items

Step By Step Crafting Guide

Now to discuss the Crafting system. We’ve devised a step by step system of explaining the Crafting system to make it easier to follow as well as easier to understand. There are several aspects to the Crafting system that will really affect the outcome of your attempt to complete a recipe.

  • Step One: First you’ll want to open the Crafting Log which is key-bound, by default to the “N” key or you can click the icon representing the Crafting Log under the Personal Logs button list in the lower right corner of your UI. Once you’ve opened the Crafting Log there are several important focuses: from left to right there is the Class list, from which a player will need to first select the crafting class they wish to advance. Below that is the Recipe Level list, categorizing each recipe learned by it’s level requirement. Down the center is a list of the recipes you’ve learned thus far and know how to create, beside them a level and if the recipe has since been completed, a gold check mark will be between the recipes level and name.
  • Step Two: Select the Crafting Recipe you wish to make. With the Crafting recipe selected, the far right side of the Crafting Log will be filled in, displaying more information about that specific recipe. Below is an example of the small screen that will appear on the far right hand side of the Crafting Log.So to craft Ash Lumber, 3 NQ Ash Logs and 1 Wind Crystal are required. The numbers displayed beside the resources picture represent the number of Ash Logs used from the inventory of 77. Which will also provide a guideline as to how many times this recipe can be crafted. The Wind Crystals inventory count is 115, displayed at the bottom of the actual resource display picture. If the player were to use High Quality (HQ) resources, it would display the inventory count under HQ as it does under NQ, however there would be a much greater quality value.

    This recipe has 40 durability which represents the number of attempts before the possibility of failure will occur. Secondly we will see a Difficulty rating. The difficulty of crafting Ash Lumber is 20, which is understood as a percentage value out of a possible 100% difficulty rating. The lower the difficulty, the better chance of a successful craft once the recipes durability has depleted. Finally we have the quality. This is a very basic recipe so the quality level of this specific item is 0 out of a possible 629 rating. A good way to increase the quality of a recipe is by using HQ resources.

  • Step Three: Once you’ve selected an item to craft you are going to now need to turn to the synthesis option in the bottom right hand corner of the Crafting Log. This is where all the work is actually completed. The synthesis option will only highlight in gold if all of the required resources are in your characters inventory. Synthesizing resources is kind of it’s own mini-game and the goal is to complete the craft before the Durability reaches “0”. There are three primary focuses of the synthesis screen and each with their own functionality. The Durability is essentially the timer and cannot be controlled, however the next two focuses can be. The Progress bar is your next focus, if it reaches (as displayed in the photograph below) 19/19 before Durability reaches 0, then you’ve successfully crafted the item.

FFXIV Synthesis

Synthesis

Synthesis will also be completed in steps. Each step, consumes ten durability. This is where a crafters abilities come into effect. Crafters will be granted abilities as they level up, and using these abilities will depict the action chosen for each step.

For beginners there won’t be too much focus on the Quality bar as there isn’t much gain from High Quality results early on anyways. However, the Quality bar is for those of whom wish to craft High Quality items. In the previous picture the item has highest quality rating of 312 being the best possible result with regards to stats on this item, and 0 being the very most basic result for this item.

If all goes well, then you will have successfully completed that recipe and can continue on with a gold check mark beside the crafted recipe. However, if the synthesis fails then the resources used will be lost, the recipe will not be complete and another attempt will need to be made to craft the failed recipe. However there is no limit to attempts, as Crafting is only limited by resources.

Progression

Progression and Quality

Progress and Quality can also be determined by which gear your character is wearing. We will further discuss crafting gear towards the end of this guide. Crafting Class Action Skills also play a big part in the success of Crafting Recipes and will be discussed further on in the guide, under the Disciples of the Hand section. However it is always important to emphasize the several different variables to crafting a successful result from your Recipes.

Killer Guides Final Fantasy XIV Strategy Guide: A Full Review

Killer Guides has released its Final Fantasy XIV Strategy Guide, a massive 80-page digital book containing leveling and class walkthroughs for the reworked version of the game, A Realm Reborn.

KillerGuides FFXIV ARR Levleing Guide

Pros

The guide gives gamers all the sweet tips and tricks while adventuring in Eorzea without spoiling all the sweet story tidbits. The guide covers a lot of the topics with impressive depth and clarity, a surprising feat given its cheap $29.99 price tag.

If I make it sound like the guide is perfect, it’s only because there are only a few others I can compare it to – and of those, this is definitely the best. Overall, the writing quality and tips offered are superb.

  • Well-organized. I use a dual-monitor gaming PC, so I can keep this guide open in one screen and play Final Fantasy XIV in the other. I can easily go to different sections by typing in the page, and I even use it as reading material when I’m in the toilet since it displays well on mobile devices as well. The chapters are arranged logically, and important sections and tips are marked so you can skim them in between fights.
  • Lots of insider tips. As a gamer who has followed the Final Fantasy XIV rework, I am familiar with the new features and areas in A Realm Reborn. But reading through this guide still surprised me with its insight and sheer insider knowledge. A lot of advice comes from actually playing the game, completing quests, running dungeons, testing out builds, and just exploring every nook and cranny of the game world.
  • Layman’s approach without dumbing it down. The guide is a very easy read, and explains a lot of things that a new gamer will want to know about Final Fantasy XIV. It does not assume that you played or are even familiar with the clunky old version. But it is never condescending – while reading, you feel like it’s one of your gaming buddies talking to you about the game and sharing all his best secrets.
  • Keeps the time-strapped gamer in mind. Another appealing thing about this Killer Guides walkthrough is that it understands why I and probably thousands of other gamers bought the guide: We simply don’t have the time to play the game aimlessly. We want to play with purpose and objectives and end each session feeling like we accomplished something like hit a certain level or beat a boss. The guide is really geared towards helping real gamers get things done in the fraction of the time it would otherwise take them without any help.
  • Constant updates. Arguably the best thing for me is that this guide will stay relevant even as the game gets new content. This is because Killer Guides has promised to release free updates to the guide. You will only have to re-download updated versions that will adapt to the changing content in Final Fantasy XIV.

Cons

I only have minor criticisms against the guide, and some might even find them as bordering on nitpicking.

  • Less visuals, more text. If you’re the type who wants a lot of pictures – gorgeous art, screenshots, and frame-by-frame breakdowns — then you might be a bit disappointed with this guide. Still, it does contain maps and other essential visuals.
  • Omits database info. The guide assumes that you have access to a full database, so you won’t find a total list of items in the guide, for example. It does have reference tables for class skills and such, but these are not as exhaustive as what you would find in full database like xivdb.com.

For more hardcore players

As a casual player, I find that the Strategy and Leveling guide already gives me everything I want. But I can see more hardcore players wanting more. In which case I also heartily recommend the other Killer Guides-made guides for FFXIV for their affordable cost and remarkable coverage. Their Class guide and Gil guide are equally excellent, and those who plan to buy all three can do so cheaply through the 3-in-1 Complete Package bundle.

Take the First Looks Into Job in Final Fantasy 14 A Realm Reborn

Update: The article below is just a brief introduction to the job systems. I’ve since then come across this guide. If you haven’t got it already – I recommend the first thing to do is head over and get yourself a copy. Not only does it have a much more detailed and up-to-date chapter on the job systems, but an amazing leveling guide as well (see my review). I could have saved myself a lot of trial and error with this (then again, I wouldn’t have written this blog post and you wouldn’t be here…).

Today we’re going to discuss on the job systems in Final Fantasy XIV, which is basically the next step in your character’s progression. I definitely recommend to take a look at the classes article before reading this one because both systems are very intertwined. Square Enix‘s official description of jobs in FFXIV is, “Jobs refer to those marshal pasts that thrived in former times, but have since fallen into disuse”. Recent developments, however, have occasioned something of a revival in their popularity. By achieving sufficient mastery in a certain class, adventurers will be able to begin undertaking the mantle of that related job.

For instance, Gladiators may rise up as Paladins who are stout swordsman, who shield comrades from harm. Thaumaturge may aspire to become Black Mages, mastering the offensive magics. While Conjurers may find a new calling as White Mages, the masters of healing. The foremost appeal of jobs is the unparalleled degree of specialization they offer. Their potential is best realized in party situations where having well defined roles is the key to success. There can be no doubt that jobs shine the brightest in the company of others.”

ffxiv job sketchs

Each job requires what we are going to refer to as a primary class and a subclass in order to be obtained. The primary class must be level 30 and the subclass must be level 15 in order to unlock a specific job. This of it as Fallout 4 leveling. For instance, a Paladin may require the player to have a Gladiator leveled up to 30 and a Conjurer leveled up to 15. This is just an educated guess, mind you, but it would make sense because Paladins in the Final Fantasy world are a mixture of tanks and healers.

It’s important to remember that jobs are not required for your character and they are simply more specialized roles if you choose that you wish to unlock and make gil with them. If you make a character and you love your starting class, you can play that class all they way up to the level cap and you are not required to ever change. This system just gives more freedom to the player and lets them define how they wish to play through the game more. It could be great if FFXIV has a similar combat system as BnS and how they are being presented in this blade and soul guide.

Now there is not a lot of specifics about these jobs that have been officially released, and the game is still currently under NDA, which is a non-disclosure agreement. So I can’t go into too many specifics on how these jobs are unlocked. I can however give you a general idea about all of these jobs right now and then later on, and once the NDA is lifted, give you a detailed breakdown.

As I wrote above already, the article is just a brief introduction to the job systems. I’ve since then come across this guide. If you haven’t got it already – I recommend the first thing to do is head over and get yourself a copy. Not only does it have a much more detailed and up-to-date chapter on the job systems, but an amazing leveling guide as well (see my review). I could have saved myself a lot of trial and error with this (then again, I wouldn’t have written this blog post and you wouldn’t be here…).
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Scholar Guide

Update: The article below is just a brief introduction to the Scholar. I’ve since then come across this guide. If you haven’t got it already – I recommend the first thing to do is head over and get yourself a copy. Not only does it have a much more detailed and up-to-date chapter on the Scholar, but an amazing leveling guide as well (see my review). I could have saved myself a lot of trial and error with this (then again, I wouldn’t have written this blog post and you wouldn’t be here…).

ffxiv scholarScholars. In previous Final Fantasy titles, Scholars were labeled as battlefield strategists. They were able to adjust their play style to fit the situation at hand. Using grimoires, they were able to focus on either black magic or white magic and also adjust the way that their spells work. For instance, they could turn a single target spell into an AOE just by using the knowledge available within their books.

Scholars in Final Fantasy XIV, however, appear to be pretty different from that. It appears the scholars are now able to command spell-weaving fairies. Yeah, spell-weaving fairies. According to their description, these fairies can not only heal their allies, but also bolster their strength. Based on that description alone, it seems scholars are shifting from the Black Mage, White Mage, mixture job that they were in XI and they are going to be taking on more of a support, healer roll in Final Fantasy XIV.

Summoner Guide

Update: The article below is just a brief introduction to the Summoner. I’ve since then come across this guide. If you haven’t got it already – I recommend the first thing to do is head over and get yourself a copy. Not only does it have a much more detailed and up-to-date chapter on the Summoner, but an amazing leveling guide as well (see my review). I could have saved myself a lot of trial and error with this (then again, I wouldn’t have written this blog post and you wouldn’t be here…).

ffxiv summoner

The Summoner. Summoners have always been my favorite roles to play in Final Fantasy games. They are able to summon incredibly powerful beings known as Primals to do their bidding. Some of the Primals confirmed to be in Final Fantasy XIV by the developers are Ifrit, Garuda, and Titan, but that’s likely just scratching the service of what’s going to be available. Those Summoners themselves pose little threat to enemies, the Primals that they were able to control in past games were able to deal not only physical damage to the Summoners’ enemies, but also nearly every element depending on which Primal the Summoner chose to enter combat with.

In Final Fantasy XI, the first pet Summoners were able to control was Carbuncle, which is the same as Arcanist in Final Fantasy XIV. That fact alone leads me to believe those looking to play the Summoner would likely need to level Arcanist to 30 for their main job.

Black Mage Guide

Update: The article below is just a brief introduction to the Black Mage. I’ve since then come across this guide. If you haven’t got it already – I recommend the first thing to do is head over and get yourself a copy. Not only does it have a much more detailed and up-to-date chapter on the Black Mage, but an amazing leveling guide as well (see my review). I could have saved myself a lot of trial and error with this (then again, I wouldn’t have written this blog post and you wouldn’t be here…).

The Black Mage. In previous Final Fantasy games, the Black Mage has been the go-to role for players who want to completely devastate their enemies with the amount of damage that they can do on every single magical cast. In the official description for the job, it says, “Adventurers who take the Black Mage path will become agents of devastation, capable of annihilating those who oppose them through little more than the force of their will.”  Black Mage’s damage used to be balanced by having higher mana cost as well as longer cast times than most other classes. I would imagine the same will be true going into XIV. It will also appear the Thaumaturge would be the required main class to unlock the Black Mage job.

ffxiv black mage

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White Mage Guide

Update: The article below is just a brief introduction to the White Mage. I’ve since then come across this guide. If you haven’t got it already – I recommend the first thing to do is head over and get yourself a copy. Not only does it have a much more detailed and up-to-date chapter on the White Mage, but an amazing leveling guide as well (see my review). I could have saved myself a lot of trial and error with this (then again, I wouldn’t have written this blog post and you wouldn’t be here…).

ffxiv white mage

The White Mage. It shouldn’t be a surprise to anyone what the White Mage does, if you have even a basic understanding of Final Fantasy games. The White Mage is going to be the go-to job for healing. Their ability to keep other players alive was unparalleled in Final Fantasy XI and it doesn’t appear that it will be changing any time soon moving into Final Fantasy XIV. If you enjoy being the person that keeps everyone else alive, you will likely enjoy the White Mage. It is also looking very likely that those seeking to play the White Mage will also have to level a Conjurer as their main class. More details about this class are also available at ffxivarrclasses.com.

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Bard Guide

Update: The article below is just a brief introduction to the Bard. I’ve since then come across this guide. If you haven’t got it already – I recommend the first thing to do is head over and get yourself a copy. Not only does it have a much more detailed and up-to-date chapter on the Bard, but an amazing leveling guide as well (see my review). I could have saved myself a lot of trial and error with this (then again, I wouldn’t have written this blog post and you wouldn’t be here…).

ffxiv bard

The Bard. Bards were one of the most sought after classes to have in any XP group. Their ability to provide buffs to everyone around them, while also being able to pull enemies and crowd control them until the group was ready to fight, made Bards one of the most useful classes for group play back in the day. In Final Fantasy XIV, Bards are actually able to fight with bows, making it appear that while they are still able to provide buffs to everyone around them, they’re also going to be able to deal at least some damage at range, even though they won’t come close to black mages.

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Dragoon Guide

Update: The article below is just a brief introduction to the Dragoon. I’ve since then come across this guide. If you haven’t got it already – I recommend the first thing to do is head over and get yourself a copy. Not only does it have a much more detailed and up-to-date chapter on the Dragoon, but an amazing leveling guide as well (see my review). I could have saved myself a lot of trial and error with this (then again, I wouldn’t have written this blog post and you wouldn’t be here…).

The Dragoon. Born amidst the timeless conflict between men and dragons, these lance-wielding knights have developed an aerial style of combat that they might better pierce the scaled hides of their mortal foes. Dragoons seem to be able to do a lot of high flying and jumping attacks against their enemies. Without a doubt, if their main weapon is a lance, Lancers are going to be required as the main class to unlock this job.

ffxiv dragoon

One thing I find interesting in all of these screen shots provided and in all of the trailers that I’ve seen, I can’t spot a single Dragoon that has a dragon pet. That’s a drastic change if it is true from Final Fantasy XI. Back in XI, Dragoons had their abilities, but they were also able to use their dragons in combat to do something like a fire AOE. So the fact that Dragoons are lacking this component would change the class up pretty drastically.

It’ll be interesting to see how Lancers fare against other jobs and classes in PvP scenarios (both, as opponents and as competitors for limited spots on those teams). Are people going to pick bards and paladins over them instead?

Warrior Guide

Update: The article below is just a brief introduction to the Warror. I’ve since then come across this guide. If you haven’t got it already – I recommend the first thing to do is head over and get yourself a copy. Not only does it have a much more detailed and up-to-date chapter on the Warrior, but an amazing leveling guide as well (see my review). I could have saved myself a lot of trial and error with this (then again, I wouldn’t have written this blog post and you wouldn’t be here…).

ffxiv warrior

The Warrior. Now, Warriors wield giant great axes just like the Marauder class so it’s very, very likely if you want to unlock the Warrior job, you’re going to need to level the Marauder class to 30 as your primary class. There isn’t much information to go off of on the official description but something that caught my eye was this quote: Warriors learn to harness their inner beast and translate that power into unbridled savagery on the battle field. Because of that quote, it also seems like the warriors from Final Fantasy XIV will act very similar to the Warriors of Final Fantasy XI. In the past, Warriors were able to use a number of buffs on themselves that had moderate cool downs, but this would take their already respectable damage and send it through the roof as ffxivarrguide.com recently wrote about already. Warriors could buff themselves so much that they would have some of the most incredible damage in the game at higher levels.