Before I picked up this guide, I was having a lot of trouble with Final Fantasy XIV. I was confused about where to level and how to earn gil. The armoury system was confusing to me and I was hung up on a quest. I picked this FFXIV guide up on recommendation from a friend who had a higher level character, and I quickly turned my bad luck around.
I think that the main benefit that I got from the unofficial Final Fantasy XIV guide was the simple breakdown and explanations about the game. It cleared up every bit of confusion that I had about the relationship between gear and skills. Not only did this guide teach me how to equip myself, but also gave me a full list of the gear and where to get it. This guide has given me everything that I need to really understand the game and make the most of my gear.
Killer Guides' Final Fantasy XIV Guide
While the gear explanation made the game a lot easier to understand, the quest walk throughs and zone breakdowns made it easy to level as well. I never ran in to a monster that I did not expect or a quest that I could not accomplish with the guide. Without this, I would likely have faced more defeats in combat and I certainly would have taken a lot longer to finish my quests. I would probably still be stuck on quests that I easily completed with the help of the unofficial Final Fantasy XIV Guide.
I think that I would probably still be trying to understand the game, and not hitting the endgame content right now, if not for this guide. Though there may be other guides out there, I won’t ever need another one because this one will be keeping me updated completely free in the future! So pick up this FFXIV guide, or you may find yourself with something that is outdated, and likely not as comprehensive or effective as this guide. However, if you’re still looking for other options, you can check out this MMORPG guide review site I found the other day. They put a review for many guide publishers on their site. It might worth take a look.
Final Fantasy XIV Disciplines are divided into four classes: Disciples of War, Disciples of Magic, Disciples of the Land, and Disciples of the Hand. Players can concentrate on one discipline only, or attempt to master them all.
Disciples of War
A Disciple of War is, as the name suggests, one who lives to fight. Within this Final Fantasy XIV discipline are FFXIV archers, gladiators, FFXIV lancers, FFXIV marauders or FFXIV pugilists.
Archers learn how to use both shortbows and longbows. Shortbows are used for hunting, longbows for sentry duty. Gladiators are warriors, who fight with blades only, learning to wield a variety of swords. Lancers are also warriors, fighting with lances – also known as polearms, or spears. Marauders fight with battle axes or throwing axes. Got a monster to defeat? You’ll need a marauder. Pugilists are experts in hand-to-hand combat, though they aren’t adverse to throwing a weapon at their opponent first to daze or disorient him before moving in for the kill. For further detail on this Discipline, visit the Final Fantasy XIV Guide website.
Disciples of Magic
A Disciple of Magic is one who prefers to handle battles in a more subtle way. Within this Final Fantasy XIV discipline are FFXIV conjurers and FFXIV thaumaturges. A conjurer uses a wand or a cane to call forth elemental magic – magic that exists in nature. A thaumaturge, on the other hand, conjures up the power within oneself, using a staff to draw upon the magic.
Disciples of the Land
A Disciple of the Land is one who is a farmer, or one who is in touch with the world around him (or her.) Within this Final Fantasy XIV Discipline are FFXIV Miners and FFXIV Botanists. The land of Eorzea has great mineral wealth, which Miners remove from the ground and the mountains with great skill. Botanists grow plant and food for the people.
Visit the FFXIV Guide website for more information about the Disciples of the Land.
Disciples of the Hand
A Disciple of the Hand is a crafter, one who creates and designs tools and instruments to make life better for all. Within this Final Fantasy XIV Discipline are FFXIV Alchemists, FFXIV Blacksmiths, FFXIV Culinarians, FFXIV Tanners and FFXIV Weavers. You’d think an Alchemist would be part of the Discipline of Magic, but not so, he or she is a Disciple of the Hand. Alchemists create healing potions. Blacksmiths create or sharpen swords, and have even begun work on firearms. Culinarians cook the food that the adventurers eat. An army, even a small one, truly does march on its stomach. Tanners make clothing and armor, and last but not least, weavers create the cloth that the tanners make into clothing.
Square Enix has continued to leave their trademark on the RPG gaming world. In the fourth quarter of 2010, Square Enix will revolutionize the MMORPG genre with their next generation installment of Final Fantasy XIV.
Final Fantasy XIV is a MMORPG and is set in the world of Eorzea. Players familiar with the Final Fantasy series will recognize elements that were previously used in the Final Fantasy XI game. Many jobs, skills, and races are graphically similar but are named differently. Players will be able to select from five playable races with highly customized traits that will set avatars apart from each other. One standard aspect of MMORPGs is the task of questing. Characters travel to new lands within the game to complete tasks to gain experience, notoriety, or items.
In Final Fantasy XIV, questing takes a more centralized approach with Guildleve. Guildleve is an area where players can gather and obtain a mission from an NPC. The NPC will give information to the player regarding a particular quest. The player accepting the quest will have the option to select the difficulty as well. Although Square Enix is attempting to make the game more solo friendly, Final Fantasy XIV Guildleve missions will also reward team play as well. Players will be able to select missions that have a matched difficulty to the amount of people in their party. Parties can range from one person solo to eight people party. Missions will require a specific task to be completed in order for success.
The purpose for Guildleve, is to allow players with varying times to make the most of their time in Eorzea. In the previous Square Enix MMORPG, players could sit for hours idle due to the complexities of partying and manpower necessary to complete missions. With the new Guildleve setup players can enjoy battle for experience or reward as a solo venture or with friends! According to Square Enix, a player who has accepted a Guildleve can invite friends to join without their friends having accepted the Guildleve from the NPC. Each person in the party will reap the reward upon completion of the Guildleve.